Java, Java, Java: Object-Orienting Problem Solving by Ralph Morelli, Ralph Walde

By Ralph Morelli, Ralph Walde

For CS1 (in Java) and introductory Java programming classes provided in machine technology, Engineering, CIS, MIS, IT and company courses at either the undergraduate and graduate point. With a spotlight on object-oriented challenge fixing, this revision of a favored ebook takes an "objects early" method of educating Java, with the idea that instructing newcomers the "big photo" early offers them extra time to grasp the foundations of object-oriented programming. The 3rd version has been revised and rewritten to supply scholars with the main available presentation of state-of-the-art Java themes. Its working instance revisits a set of video games and puzzle examples in numerous chapters, and introduces scholars to basic object-oriented programming rules, corresponding to inheritance, randomness, animation, threads, and networking. The CyberPet examples from earlier variations remain on hand at the significant other site. Chapters zero (Computers, items, and Java) and 1 (Java application layout and improvement) are considerably reorganized and rewritten. It reduces the speed with which new options are brought to scholars, and simplifies the remedy of object-oriented (OO) and UML suggestions, and strikes a number of the tougher OO issues, resembling polymorphism, to a brand new bankruptcy 7. assurance of the recent Java 5.0 Scanner classification, brought in bankruptcy 2 are used to accomplish uncomplicated enter operations. autonomous introductions to either a command-line interface and a graphical person interface (GUI) now supplied in a totally rewritten bankruptcy four (Input/Output: Designing the consumer Interface) that permits teachers to settle on the kind of interface that most nearly fits their instructing kind.

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Page 17] In this way, a class hierarchy represents a specialization of classes as you move from top to bottom. The most general class, ChessPiece, is at the top of the hierarchy. Its attributes and methods are passed on to (inherited by) its subclasses. However, in addition to the attributes and methods they inherit from their superclasses, the subclasses define their own special attributes and methods. Each of the subclasses, Pawn, Bishop, and so on, represents some kind of specialization of the superclass.

Classes that occur above a given class in the hierarchy are said to be its superclasses. Thus the Rectangle class is a superclass of the Square class. The Object class is also a superclass of Square. In general, we say that a subclass extends a superclass, meaning that it adds additional elements (attributes and/or methods) 36 37 to those contained in its superclasses. We saw this in the case of the Square class. It adds the feature that its length and width are always equal. [Page 16] Another important concept associated with a class hierarchy is the notion of class inheritance, whereby a subclass inherits elements (attributes and/or methods) from its superclasses.

Syntax errors When a program is run, the computer carries out the steps specified in the program and produces results. However, just because a program runs does not mean that its actions and results are correct. A running program can contain semantic errors, also called logic errors. A semantic error is caused by an error in the logical design of the program causing it to behave incorrectly, producing incorrect results. Semantic errors Unlike syntax errors, semantic errors cannot be detected automatically.

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